How much is 1 MFE?

One MFE is the equivalent of 15 BatBoxes. It is able to store up to 600,000 EU and can accept a maximum power of 128 EU/t from any of its 5 input faces. Just like the BatBox and the MFSU, it cannot accept any packets with a higher power, but can accept unlimited number of packets (so unlimited EU/t).

What cables do MFE use?

At least a Gold Cable is required to carry the output of an MFE directly. Ultra-Low-Current Cable and Copper Cable will burn. The MFE can also accept a Redstone input.

How to pick up MFSU?

To pick up the MFSU with an IndustrialCraft Wrench, right click on the dot. Since Minecraft 1.6 and IndustrialCraft2 Experimental its maximum voltage and storage capacity have been increased, making it able to receive and send up to 2048 EU/t and store up to 40,000,000 EU total.

What is Fe Minecraft?

Forge Energy (FE) is an energy API that was added to the Forge project in Minecraft version 1.12. It offers an energy system functionally equivalent to Redstone Flux (RF). Several mods that use FE choose to rename their power units.

How do you get power out of Mfsu?

In order to dismantle a MFSU, the player should right-click the orange dot with a Wrench. Dismantling a MFSU will result in all of the EU being lost. It is cautioned that outputting Extreme Voltage (>512 EU/p) into the MFSU will cause the MFSU to blow up.

How much power can an Mfsu take?

The Multi-Functional Storage Unit, also known as an MFSU, is an IndustrialCraft Energy Storage Device that stores 10,000,000 EU. It accepts a maximum of 512 EU/packet, or HV (High Voltage).

How do you power a BatBox in FTB?

Right-clicking on the BatBox will bring up the interface for the device. The upper empty slot near the middle will charge batteries and tools placed in that are compatible with IndustrialCraft 2, while the bottom slot will drain these items.

How do I change the output of a BatBox?

The direction of the output face can be changed by right-clicking with a Wrench onto any of the input faces of the block; normally, this will point the output face towards the player, but holding Shift while clicking will point the output face in the opposite direction.